Misunderstands it's franchises popularity. What was great about the first Borderlands was the prospect of adventure. It was new RPG with customisation and unique gameplay.
It had good world building that didn't feel like it had jumped the gun, and a central goal: finding the vault - purpose with some story telling. And a few jokes along the way.
In my first hour of gameplay I spent more time watching cut-scenes Borderlands tps didn't want to watch and listening to inane monologues about garbage I didn't care to listen to, than I actually got to experience the actual gameplay itself. The people who created dialog for this game need to see a psychologist ASAP. Their ideas of funny borderlands tps and nods to pop culture and their own borderlands borderlands tps remind me of an old out-of-touch indie hipster that wrongfully conflates indifference and apathy to their incredibly obnoxious personality, to a lack of intelligence, when in reality, a wacky personality does not equate to good comedy, it's weird, not funny.
This game tries too hard to make you laugh and fails on all fronts.